100SILEX, de 0 100 s: examples
1257 CiteSeerX — Eigenrhythms: Drum pattern basis sets for classification and generation
CiteSeerX - Document Details (Isaac Councill, Lee Giles, Pradeep Teregowda): We took a collection of 100 drum beats from popular music tracks and estimated the measure length and downbeat position of each one. Using these values, we normalized each pattern to form an ensemble of aligned drum patterns. Principal Component Analysis on this data set results in a set of basis ‘patterns ’ that can be combined to give approximations and interpolations of all the examples. We use this low-dimension representation of the drum patterns as a space for classification and visualization, and discuss its application to generating continua of rhythms. Our classification results were very modest – about 20 % correct on a 10-way genre classification task – but we show that the projection into principal component space reveals aspects of the rhythm that are largely orthogonal to genre but are still perceptually relevant. CiteSeerX, Daniel P. W. Ellis, John Arroyo
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.113.1505

1244 CiteSeerX — Eigenrhythms: Drum pattern basis sets for classification and generation
CiteSeerX - Document Details (Isaac Councill, Lee Giles, Pradeep Teregowda): We took a collection of 100 drum beats from popular music tracks and estimated the measure length and downbeat position of each one. Using these values, we normalized each pattern to form an ensemble of aligned drum patterns. Principal Component Analysis on this data set results in a set of basis ‘patterns ’ that can be combined to give approximations and interpolations of all the examples. We use this low-dimension representation of the drum patterns as a space for classification and visualization, and discuss its application to generating continua of rhythms. Our classification results were very modest – about 20 % correct on a 10-way genre classification task – but we show that the projection into principal component space reveals aspects of the rhythm that are largely orthogonal to genre but are still perceptually relevant. CiteSeerX, Daniel P. W. Ellis, John Arroyo
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.113.1505

1157 Home - Web design inspiration from siteInspire
siteInspire is showcase and CSS gallery featuring the best web design today, highlighting examples of exciting visual and interface design. web design, inspiration, inspiring web design, css gallery, best web design, css inspiration, web design gallery, web design showcase
http://siteinspire.com/showcase

1014 Nord Modular Tips & Tricks
synth clavia Nord Modular & Micro Modular V3.03 tips & tricks Welcome to the Nord Modular and Micro Modular 'tips and tricks' section! The workshops of this section are created by a very skilled Nord Modular user: Rob Hordijk. On the 'tips and tricks' pages you will find various information regarding sound synthesis techniques. With every topic comes a workshop where you can follow the practical, non-mathematical, musician-oriented examples. The patches are kept as simple as possible showing only the basic connections. So it's up to you to color the tone to your liking, add modulation, etc., thus turning them into musically useful patches. Occasionally there might be a 'professional' patch as a bonus. If you have a Nord Modular or Nord MicroModular synthesizer you can download the example patches directly from the workshops into the Modular Editor V3.03 program and your synth and play with them. Just click on the patch image to download the actual patch to your Modular. If you do not have a Nord Modular you can download the Modular Editor V3.03 software here and check out the patches visually. Another very skilled Nord Modular/G2 user - Roland Kuit - has made the E-Book "SoundLab". This book covers synthesis techniques from A-Z, history of electronic music and composing techniques. For more info about the SoundLab E-Book, please visit: http://rolandkuit.blogspot.com/Topics available: Basics of sound synthesis on the Nord Modular This extensive section describes the basics of synthesis. (By Rob Hordijk) Basic synthesis Oscillator synchronisation This topic covers hardsync, softsync, FM-sync and VOSIM, a special application of sync. (By Rob Hordijk) Sync workshop Frequency Modulation This topic covers different types of FM, like linear FM, Phase Modulation and fixed formant FM. (By Rob Hordijk) FM Workshop Using the delay module It's too short for echos, but it's a valuable tool that can be used in a variety of ways, creating both sound effects as well as physical models of plucked string sounds and resonant bodies. (By Rob Hordijk) Delay Module Workshop Using logic modules Mastering those yellow connections. (By Rob Hordijk) Logic Workshop
http://www.clavia.se/nordmodular/Modularzone/index.html#SyncWorkshop

865 Evolver.html
Just Beautiful! What an amazing instrument! The DSI Evolver has the signature "old school" timbre down pat as well as being able to provide digital timbres reminiscent of the Waldorf Q. There's certainly a "rougher" side available as well with all the feedback implementation and controled distortion. Being able to make PM type plucked and blown sounds is just icing on the cake. Dave Smith should be commended for a job well done. Just have a look at the Panel Layout to get a taste of what this beauty can dish out - the controls are pretty much laid out in the form of a signal path graphic. Be sure to visit Dave Smith's Website! Evolver Sound Examples There are a lot of demos of the Evolver on the web showcasing the gutsy harsh sounds of this beast so I decided to post demos of some of my own patches as examples of the "softer" more "vintage" side of the Evolver's timbre. I make no apologies for these unpolished recordings - these are merely sound samples ;) Resonant Plucked Pad This pad shows some of the rich resonant nature of the filter. Soft Lead This is a simple analog brass lead patch. FM Pad A fun patch with lots of motion made using my "Audio-rate Filter FM" programming tip below. Warm Pad A nice bland-vanilla pad ^_^ What can I say? I love pads... For more MP3 demos showing the full gamut of sounds the Evolver and Polyevolver are capable of, please visit the excellent website of Stefan Trippler! The Definitive Guide to Evolver This rather in-depth guide to the Evolver goes places and does things a mere manual can't. This labor-of-love was crafted by Anu Kirk and with his kind permission, I am offering this fantastic resource right here in PDF format! A much smaller version (400K) is here but it dosen't have internal hyperlinks. Programming Tips Here's a fun repository of programming tips for the Evolver in all its incarnations. Please email me if you would like to add some. Fingered Wave Sequence Submitted by Dave Bryce. This brilliant technique has to be heard to be believed! Plus, its one of those cool things unique to the Evolver! This particular tip is so full of detailed information that it gets its own page! Audio-rate Filter FM Submitted by James Maier. Use the "Audio Mod" parameter in the Filter section to frequency-modulate the cutoff with the analog oscillator. Add resonance until the filter is just on the edge of oscillation then mod the cutoff with just a little triangle LFO set at a very slow speed. Amazing moving chorusing pad and lead sounds can be made this way. Fatter Bass/Pad Sounds Submitted by Mike Peake. Set the same sound in both channels (detuned saws, for instance). With the filters at the 24dB setting, increasing resonance cuts the passband as on the Moog filters. Set Envelope 3 to minimum attack, maximum decay and release, and sustain to maximum. This "creates" an offset, a continuous "on" signal while the keys are gated. Modulate one filters' resonance up (just one), or of the overall resonance level is high, us it to modulate one filters' resonance to its minimum. You get the resonant character plus the size of the non-resonant filter. Use Tri and Sine waves on that side too. "Warmer" Sounds Submitted by James Maier. The Evolver can make many ultra-bright and buzzy sounds due to its extensive feedback and distortion stages but sometimes people miss the subtler side of the beast. For a warmer sound use little or no distortion, close the filter just a bit and turn off the feedback and delay lines. I've managed to get dead-on Prophet5 timbres this way. Adding "Punch" Submitted by Mike Peake. Set the envelopes to linear, and use a Mod to modulate AmpEnv All by itself (lin through log responses with positive and negative self-modulation). This is of course fun on the filter envelopes as well. More Vintage Character Submitted by Mike Peake. Oscillator Slop, set at 5, doesn't come close to the Moog and other old-timer movement, so add slight (1 or 2) LFO to pitch modulations, with individual LFOs per oscillator, and a touch of LFO to LFO rate modulation. A tad of Envelope 3 to pitch helps as well. Don't miss out on the 12dB filter setting Submitted by Mike Peake. The 24dB setting has much more resonance, but the 12dB setting can sound nice and plucky, and do nice slightly fuzzy pads etc. DSI Evolver Waveshape Charts Below are charts I've assembled of the digital waveforms and their spectra as currently used in the DSI Evolver synthesizers. Originally these waves were unique to the SCI ProphetVS vector synth. I find these waveform/spectra graphics really usefull when programming sounds - maybe you will as well. Pay special attention to the spectra as this info is sometimes much more useful than waveshape in determining actual timbre - even before you hear what the waveform sounds like. These are designed to be downloaded (right-click & "save target as"), and printed at 300dpi on 8.5" x 11" pages - don't resize these images before printing or you will lose useful detail. Use them as a handy refrence. This information was cobbled together from various scattered sources (with very special thanks to Achim Gratz!). Any errors or omissions are my own. ^_^ HAVE FUN!!! Page 1 Page 2 Page 3 Page 4 As far as the origin of these waves is concerned, one of the original VS engineers, Chris Meyer, said: "The original waves for the VS were created three ways - extracting single-cycles from sampled sounds, using a custom additive synthesis program, and using a program Josh (Josh Jeffe, another VS engineer) slapped together called "Hacker" where you could draw the waveshape. These were fed straight from the computer through the filter and VCA of a Pro-One to figure out what they might sound like in a patch. And by the way, no PPG waveforms appear inside the VS - we had access to them, but in the end our consciences got the better of us. We did steal some waveforms from the Korg DW6000, but only by looking at the harmonic drawings on the front panel and trying to imitate them in our additive synthesis program." Modulation Matrix "Cheat Sheet" This chart shows all the modulation routing available on the Evolver. This same info is available in the manual but this can be printed on a single sheet of paper as a handy refrence! Evolver Wallpaper These I created just for fun and desktop "beautification" ;) 1280 X 1024 1024 X 768 800 X 600
http://www.carbon111.com/evolver.html

786 InfoGraphic: How to Save Money Shopping Online | Out of Debt Again
Shopping online can be a great way to save money. It's easy, here are a few examples. Credit Loan provided a nifty infographic to go with my post today. | Out of Debt Again amazon,com,shopping,affiliate,buy,online,rewards,infographic, credit loan
http://www.outofdebtagain.com/2010/12/infographic-save-money-shopping-online/

748 30 Examples of Big Backgrounds in Web Design | Inspiration
This week we decided to gather a selection of Big Backgrounds in web design and to be honest I thought that I will find way more great examples that I actually found. I mean, as you will see here, that are plenty of nice examples of websites that use photography as their backgrounds, their 'big images backgrounds'. inspiration,web design
http://webdesignledger.com/inspiration/30-examples-of-big-backgrounds-in-web-design/

712 40 Fresh Examples of Minimal Web Design | Inspiration
There is nothing more inspiring than a clean and minimal website. A design with few elements representing something. The good and old less is more. We already published here a A Showcase of Clean White Web Designs and a list with 60 Minimal and Super Clean Web Designs to Inspire You. inspiration,minimal,web design
http://webdesignledger.com/inspiration/40-fresh-examples-of-minimal-web-design/

706 Geometry, Surfaces, Curves, Polyhedra
POV-Ray: A Tool for Creating Engaging Visualisation of Geometry Various notes on polygons and meshes Includes Surface (polygon) simplification, Clipping a polygonal facet with an arbitrary plane, Surface Relaxation and Smoothing of polygonal data, Mesh crumpling, splitting polygons, two sided facets, polygon types. Philosophy is written in this grand book - I mean universe - which stands continuously open to our gaze, but which cannot be understood unless one first learns to comprehend the language in which it is written. It is written in the language of mathematics, and its characters are triangles, circles and other geometric figures, without which it is humanly impossible to understand a single word of it; without these, one is wandering about in a dark labyrinth. Galileo (1623) Distance between a point, a line and a plane The intersection of a line with another line (2D) The closest line between two lines (3D) The intersection of a line with a plane Mathematics describing a plane The intersection of two planes The intersection of three planes Polygon area and centroid calculation Inside / outside polygon test Reflection of a ray Direction Cosines Eulers number and closed surfaces Determining whether a line segment intersects a facet Coordinate transformations on the plane (2D) Cartesian, Cylindrical, and Spherical Euler angles and coordinate transformations Converting between left and right coordinate systems Clipping a line with a polygon Clockwise test for polygons in 2D Test for concave/convex polygon in 2D Area of (planar) polygons in 3D Spheres, equations and terminology The intersection of a line and a sphere (or a circle) Equation of the circle through 3 points Equation of the sphere through 4 points Intersecting area of circles on a plane Rotation of a point about an arbitrary axis Creating a plane/disk perpendicular to a line segment Intersection of two circles on the plane Circumference of an ellipse Intersection of two spheres Distributing Points on a Sphere Quadric equations in x and y of degree 2 Fowler angles: Comparing angles without trigonometry Contouring Algorithm Description of an efficient contouring algorithm as it appeared in Byte magazine. (Byte Magazine, 1987) and a more general approach for arbitrary contour planes and polygonal meshes. Spherical projections Methods for mapping points on a spherical surface onto a plane, stereographic and cylindrical (including Mercator) projections. Includes Aitoff map projection: Conversion to/from longitude/latitude (spherical map) Projection types Classification of projections from 3D to 2D and specific examples of oblique projections. A triangle was an improvement to the square wheel. It eliminated one bump. BC comics Planar (stretching) distortion in the plane Including Anamorphic projections and Mappings in the Complex Plane (Otherwise known as Conformal maps) Polygonising a scalar field Otherwise known as marching cubes and marching tetrahedrons. HyperSpace (Historic) A Macintosh 4 dimensional geometry viewer and manual.
http://local.wasp.uwa.edu.au/~pbourke/geometry/

634 50 Free Expedient High-Resolution Fabric Textures | Naldz Graphics
Textures serve a big advantage in making websites and other graphics design projects better looking and efficient. Another great thing about it is that you can find it anywhere,in your town, maybe in streets, or even in your homes. Examples of this are fabric textures from your clothes, linen or any fabric materials you have. After capturing the texture it can help your blog in making it more effective and giving it a nice touch. In our next post, we will be showcasing 50 Free Expedient High-Resolution Fabric Textures. We have collected some of the beautiful fabric textures that have different designs for you to choose from. They all are high-resolution images and best of all, they all come for free. Don’t hesitate to check them out, these showcase may include the texture that will suite your taste. Come, take a peek, and choose your pick.
http://naldzgraphics.net/freebies/50-free-expedient-high-resolution-fabric-textures/

621 Patternry | User Interface Design Patterns for Ideas and Inspiration
Patternry, previously known as The UI Pattern Factory, is a resource for everyone who needs to design or develop user interfaces. It is a collection of Web design patterns, best practices, which helps you to find inspiration and design interfaces with great user experience. It is also a user interface gallery full of real world examples of our patterns. design patterns, ui design, user interface, design, interaction patterns, user experience, usability, pattern library, best practices, design inspiration
http://www.patternry.com/

608 Stories In Flight | HTML5/CSS3 Cheatsheet
Here are some simple cut-and-paste examples of HTML5/CSS3 features that are currently (mid-2010) usable across a number of web browsers, chief among them Firefox, Safari, Chrome and Opera. For many of the CSS3 examples, Internet Explorer is the lone holdout with a limited number of workarounds, however these features degrade gracefully and may still be useful on new projects as long as this limitation is kept in mind. Both for SVG and Canvas there exist solid workarounds in the form of JavaScript libraries that allow even Internet Explorer to display these new objects, and in the case of SVGweb it may be a good idea to use this workaround for all browsers to limit the variability of the SVG rendering across platforms. Please note: With the exception of SVGWeb, no Internet Explorer workarounds have been included on this page - most of the examples will therefore not work in IE6, IE7 or IE8. And if you want to discuss any of the code below or leave a correction or suggestion, you can leave comments below and here is also The Web We Should Have on my blog. Thanks! On this page: HTML5 DOCTYPE Rounded Corners Rounded Corners Redux: Circles Box Shadows Text Shadows Border Images Transform Rotate Column Layout SVG Canvas Canvas Text Canvas Text Rotate Some more complex subjects are also discussed in these separate pages: CSS3 Transforms Ruby Annotations Multiple Background Images HTML5 Audio and JavaScript Control HTML5 Audio Data API - Spectrum Visualizer JavaScript: Binary Loader Google Font API and Font Loading Behavior JavaScript: Sorting DIVs JavaScript: HTML5 Video with SRT Subtitles ...and don't forget to leave some comments below!
http://www.storiesinflight.com/html5/

576 55 Excellent Examples of Websites Using HTML5 | Inspiration
Html 5 is the new and updated version of the web standard and famous HTML. The HTML 5 has tons of new features, techniques and elements that allow designers to create new and beautiful stuff in short line codes. The new standard incorporates features like video playback and drag-and-drop that have been previously dependent on third-party browser plug-ins such as Adobe Flash, Microsoft Silverlight, and Google Gears. With HTML5 you can add some really nice effects to your website without loosing your head to do it... it's for sure a nice way to go. html,html5,inspiration,web design
http://webdesignledger.com/inspiration/55-excellent-examples-of-websites-using-html5/

533 The Theory and Technique of Electronic Music
Contents Sinusoids, amplitude and frequency Measures of Amplitude Units of Amplitude Controlling Amplitude Frequency Synthesizing a sinusoid Superposing Signals Periodic Signals About the Software Examples Examples Wavetables and samplers The Wavetable Oscillator Sampling Enveloping samplers Timbre stretching Interpolation Examples Audio and control computations The sampling theorem Control Control streams Converting from audio signals to numeric control streams Control streams in block diagrams Event detection Audio signals as control Operations on control streams Control operations in Pd Examples Automation and voice management Envelope Generators Linear and Curved Amplitude Shapes Continuous and discontinuous control changes Muting Switch-and-ramp Polyphony Voice allocation Voice tags Encapsulation in Pd Examples Modulation Taxonomy of spectra Multiplying audio signals Waveshaping Frequency and phase modulation Examples Designer spectra Carrier/modulator model Pulse trains Pulse trains via waveshaping Pulse trains via wavetable stretching Resulting spectra Movable ring modulation Phase-aligned formant (PAF) generator Examples Time shifts and delays Complex numbers Complex sinusoids Time shifts and phase changes Delay networks Recirculating delay networks Power conservation and complex delay networks Artificial reverberation Controlling reverberators Variable and fractional shifts Fidelity of interpolating delay lines Pitch shifting Examples Filters Taxonomy of filters Low-pass and high-pass filters Band-pass and stop-band filters Equalizing filters Elementary filters Elementary non-recirculating filter Non-recirculating filter, second form Elementary recirculating filter Compound filters Real outputs from complex filters Two recirculating filters for the price of one Designing filters One-pole low-pass filter One-pole, one-zero high-pass filter Shelving filter Band-pass filter Peaking and stop-band filter Butterworth filters Stretching the unit circle with rational functions Butterworth band-pass filter Time-varying coefficients Impulse responses of recirculating filters All-pass filters Applications Subtractive synthesis Envelope following Single Sideband Modulation Examples Fourier analysis and resynthesis Fourier analysis of periodic signals Periodicity of the Fourier transform Fourier transform as additive synthesis Properties of Fourier transforms Fourier transform of DC Shifts and phase changes Fourier transform of a sinusoid Fourier analysis of non-periodic signals Fourier analysis and reconstruction of audio signals Narrow-band companding Timbre stamping (classical vocoder) Phase Phase relationships between channels Phase bashing Examples Classical waveforms Symmetries and Fourier series Sawtooth waves and symmetry Dissecting classical waveforms Fourier series of the elementary waveforms Sawtooth wave Parabolic wave Square and symmetric triangle waves General (non-symmetric) triangle wave Predicting and controlling foldover Over-sampling Sneaky triangle waves Transition splicing Examples Index Bibliography
http://crca.ucsd.edu/~msp/techniques/latest/book-html/book.html

529 SynthesisWorkshops
synth modular Sound synthesis and sound design Music has brought pleasure and entertainment to mankind throughout the whole of history. Each person is by nature equipped with one of the most elaborate and emotional musical instruments; the human voice. Whenever people feel good music seems to fit the occasion, and it is considered quite natural to hum or sing a song. Musical instruments have brought their own moods to music and at the current moment in human evolution there is an enormous variety of musical instruments available. The twentieth century has seen the development of a range of new and exciting electronic musical instruments. These electronic instruments are very flexible, they can produce a wide range of timbres and can be amplified to whatever loudness level sounds best for the occasion. Most of these electronic instruments are played by a keyboard, but in essence the keyboard can be replaced by any electromechanical device that is able to transform a movement caused by a human interaction into an electrical signal that can drive the sound generating core of the electronic instrument. All sorts of technical and scientific developments have helped to create electronic instruments and the human interface to play them. Still, music is an art and not really a hard science, although music and sound have for a long time been subject to various scientific research. An important realization is that science can not really explain why much music is such a pleasure to listen to and such a joy to make. Which is not a bad thing, as probably no one is waiting for science to take the fun out of music by applying formalized rules and templates on what is also subject to ‘feel’. So, although this book covers techniques that lean heavily on scientific research, the application of these techniques will in general be aimed at creating fun. There are a lot of professionals working with sound and even more people that make music for their personal enjoyment. Mastery of sound synthesis is valuable to all of them. Still, it won’t be easy to please everyone with one single book, as some people will be more interested in how things work and others might want practical examples that just work. The aim of this book is that it can at least be used as a practical guide in workshops and courses in electronic music, covering some essential basics that are needed to operate the equipment used in sound synthesis in a way that makes some sense. Additionally it can be used to explore techniques to find out how they can help in the development of one’s own musical style. Sound synthesis is the art of creating sounds by using suitable electronic means, using either analog or digital electronic devices. Sound design is the art of creating particular sounds using sound synthesis techniques. The definition of sound design as used here might be confusing to some, as the name sound design is also used in the discipline in industrial design that occupies itself with how mass produced objects should sound. Examples are how the sound of cars or ladyshaves are ‘designed’ to sound pleasing while in use. Which of course has nothing to do at all with music or sound synthesizers. This book puts the emphasis on the various synthesis techniques for musical purposes and how to setup sound synthesizers to create a large range of characteristic musical sounds. The art of musical sound design is left to the artist.
http://www.xs4all.nl/~rhordijk/G2Pages/

480 Formanta Polivoks Synthesizer | Audio Files
The Formanta Polivoks is becoming an increasingly familiar sound to Western ears — it is, for example, all over Franz Ferdinand’s most recent album Tonight. But for those who haven’t heard this mighty Russian beast in action, Sam Inglis created a few examples to accompany Gordon Reid’s Retrozone feature. Formanta Polivoks Synthesizer, Russian synths
http://www.soundonsound.com/sos/jul10/articles/polivoksaudio.htm

416 Welcome to the Modular Corner
Welcome to the Modular Corner! This site is intended as a resource for all users of the Pulsar / Scope Modular synth, a software synthesizer which comes with the Scope range of soundcards from Sonic Core (formerly Creamware). Here you will find information about the Modular Synth, it's various components, the many patches that are available for the Synth along with other related documents and links to do with all things Modular. On the Patches page, you will find information about individual patches that have been created for the Modular. This aims to be a complete listing of all the Modular patches that have become available, with a brief description of the patch. Where possible this will include a more detailed description, mp3 examples, signal flow diagrams, etc, in order to build up a more comprehensive 'manual' for the many patches that are available. The downloads page has other related resources, such as freeware modules, documents on modular synthesis, etc. Your contributions are vital - If you made a patch that you're proud of, or if you've downloaded someone else's that you like - let me know. I can't write up every patch on my own.
http://www.modularsynth.co.uk/index.html

228 Solargraphs - How to create 6 month exposures.
Please have a look at Tarja Trygg's www.solargraphy.com for more examples. Much of pinhole photography relates to the use of time and being creative with the light from the sun, similar wonders to that found in astronomy. A 6-month exposure will enable you to image the arc of the sun as it rises or sinks throughout 6 months of the year. As well as this you will get some foreground detail and a camera to look at with awe as a small hole etches its 6-month exposure from your window ledge, garden shed, lamp post, tree etc. Being able to capture a period of time far beyond our own vision is incredible enough, but even more amazing is how simple it is to do. The final camera gives an extreme wide angle of view of 160 degrees.
http://www.pinholephotography.org/Solargraph%20instructions.htm

210 What is your most productive shortcut with Vim? - Stack Overflow
I've heard a lot about Vim, both pros and cons. It really seems you should be (as a developer) faster with Vim than with any other editor. I'm using Vim to do some basic stuff and I'm at best 10 times less productive with Vim. The only two things you should care about when you talk about speed (you may not care enough about them, but you should) are: Using alternatively left and right hands is the fastest way to use the keyboard. Never touching the mouse is the second way to be as fast as possible. It takes ages for you to move your hand, grab the mouse, move it, and bring it back to the keyboard (and you often have to look at the keyboard to be sure you returned your hand properly to the right place) Here are two examples demonstrating why I'm far less productive with Vim.
http://stackoverflow.com/questions/1218390/what-is-your-most-productive-shortcut-with-vim/1220118#1220118/

165 SQL Server Join Examples
I am new to SQL Server and want to learn about the JOIN options. What are all of the JOIN options in SQL Server? What is the significance of each of the options? I am a little confused on the differences and syntax, can you provide some examples and ex
http://www.mssqltips.com/tip.asp?tip=1667

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