Twenty years of a free, open web On 30 April 1993 CERN published a statement that made World Wide Web technology available on a royalty free basis, allowing the web to flourish On 30 April 1993 CERN published a statement that made World Wide Web ("W3", or simply "the web") technology available on a royalty-free basis. By making the software required to run a web server freely available, along with a basic browser and a library of code, the web was allowed to flourish.
1255 Sony Cassette Walkman Overview (1979 - 2003) - sonyvintage.com
Unofficial SONY vintage page Skip to content Home Personal Audio HiFi about sonyvintage.com My Collection â Sony WM-WE1 (1997) Cassette Walkman 1979 â Sony Cassette Walkman Overview (1979 â 2003) Posted on February 18, 2012 by Quo TPS-L2 WM-2 WM-3 WM-3Ex WM-R2 WM-F2 WM-D6 WM-7 WM-DD WM-F5 WM-20 WM-F20 WM-DC2 WM-D6C WM-DDII WM-F15 WM-R15 WM-30 WM-F30 WM-40 WM-75 WM-F75 WM-F55 WM-55 WM-W800 WM-R55 WM-F85 WM-101 WM-F101 WM-F202 WM-R202 WM-F60 WM-57 WM-60 WM-F107 WM-D3 WM-109 WM-F109 WM-101 WM-102 WM-104 WM-F203 WM-51 WM-51 with radio WM-501 WM-504 WM-503 WM-509 WM-550C WM-52 WM-505 WM-701C WM-F701C WM-506 WM-F506 WM-F606 WM-609 WM-170/171/172 WM-F180 WM-F181 WM-607 WM-DD9 WM-R707 WM-F707 WM-702 WM-F702 WM-703C WM-507 WM-F507 WM-600 WM-190 WM-805 WM-EX80 WM-EX60 WM-EX70 WM-FX70 WM-EX85 WM-FX85 WM-EX90 WM-SX77 WM-WX88 WM-GX90 WM-EX88 WM-EX77 WM-FX77 WM-DX100 WM-EX78 WM-RX77 WM-EX66 WM-EX909 WM-GX77 WM-FX909 WM-EX707 WM-FX707 WM-FX505 WM-WX808 WM-EX606 WM-EX808/808HG WM-FX808 WM-GX707 WM-RX707 WM-EX999 WM-FX999 WM-EX777 WM-FX777 WM-EX555 WM-WX777 WM-EX666 WM-EX1ă»EX1HG WM-FX1 WM-EX511 WM-FX811 WM-EX911 WM-EX811 WM-GX711 WM-EJ95 WM-WX1 WM-GX312 WM-EX2 WM-FX2 WM-EX622 WM-FX822 WM-EQ2 WM-GX622 WM-EX922 WM-GX822 WM-RX822 WM-EX633 WM-EX641 WM-EX5 WM-FX5 WM-EX3 WM-FX833 WM-GX322 WM-MV1 WM-GX622 WM-GX655 WM-EQ3 WM-FX855 WM-WE1 WM-WE7 WM-FS1 WM-EX655 WM-EX7 WM-EQ5 WM-FK2 WM-EK1 WM-EQ9 WM-EX9 WM-EX677 WM-GX677 WM-FX877 WM-WE01 WM-FK5 WM-EK3 WM-EX20 WM-EX900 WM-EX600 WM-GX323 WM-GX200 WM-FX200 WM-EX2000 WM-EX910 WM-EX610 WM-EX615 WM-GX688 WM-GX400 WM-EX921 WM-EX621 WM-FX888 WM-EX631 WM-FX202 WM-GX202 WM-GX788 +22 0 This entry was posted in Cassette Walkman. Bookmark the permalink. â Sony WM-WE1 (1997) Cassette Walkman 1979 â Leave a Reply Your email address will not be published. Required fields are marked * Name * Email * Website Comment You may use these HTML tags and attributes:
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767 The 5 types of programmers Â« Steven Benner's Blog
In my code journeys and programming adventures Iâve encountered many strange foes, and even stranger allies. Iâve identified at least five different kinds of code warriors, some make for wonderful comrades in arms, while others seem to foil my every plan. However they all have their place in the pantheon of software development. Without a healthy mix of these different programming styles youâll probably find your projects either take too long to complete, are not stable enough or are too perfect for humans to look upon. The duct tape programmer The code may not be pretty, but damnit, it works! This guy is the foundation of your company. When something goes wrong he will fix it fast and in a way that wonât break again. Of course he doesnât care about how it looks, ease of use, or any of those other trivial concerns, but he will make it happen, without a bunch of talk or time-wasting nonsense. The best way to use this person is to point at a problem and walk away. The OCD perfectionist programmer You want to do what to my code? This guy doesnât care about your deadlines or budgets, those are insignificant when compared to the art form that is programming. When you do finally receive the finished product you will have no option but submit to the stunning glory and radiant beauty of perfectly formatted, no, perfectly beautiful code, that is so efficient that anything you would want to do to it would do nothing but defame a masterpiece. He is the only one qualified to work on his code. The anti-programming programmer Iâm a programmer, damnit. I donât write code. His world has one simple truth; writing code is bad. If you have to write something then youâre doing it wrong. Someone else has already done the work so just use their code. He will tell you how much faster this development practice is, even though he takes as long or longer than the other programmers. But when you get the project it will only be 20 lines of actual code and will be very easy to read. It may not be very fast, efficient, or forward-compatible, but it will be done with the least effort required. The half-assed programmer What do you want? It works doesnât it? The guy who couldnât care less about quality, thatâs someone elses job. He accomplishes the tasks that heâs asked to do, quickly. You may not like his work, the other programmers hate it, but management and the clients love it. As much pain as he will cause you in the future, he is single-handedly keeping your deadlines so you canât scoff at it (no matter how much you want to). The theoretical programmer Well, thatâs a possibility, but in practice this might be a better alternative. This guy is more interested the options than what should be done. He will spend 80% of his time staring blankly at his computer thinking up ways to accomplish a task, 15% of his time complaining about unreasonable deadlines, 4% of his time refining the options, and 1% of his time writing code. When you receive the final work it will always be accompanied by the phrase âif I had more time I could have done this the right wayâ. Where do you fit? Personally, Iâd have to classify myself as the perfectionist. So, which type of programmer are you? Or perhaps you know another programming archetype that is missing from my list? Post a comment below and Iâll add it to a new updated list.
552 Highly Liquid: MIDI Retrofits: MIDISpeak: Speak & Spell MIDI Retrofit
MIDISpeak 2 Talking Toy MIDI Retrofit $42.95 - MIDISpeak 2 In Stock. Assembly Service: $29.95 Qty: Support Forum - Blog Entries For installation service, contact Class A Electronics or Alien-Devices. Features Use MIDI to trigger thousands of soundsâwords, word fragments, garbled speech, percussion and bizarre sound effects Trigger sounds in a controlled, repeatable manner Works with Speak & Spell (American or British), Speak & Read, Speak & Math, La DictĂ©e Magique (French), Grillo Parlante (Italian), and Buddy (German) Use toy's headphone jack or speaker for audio output User-selected MIDI input channel Assembly service optional Sample Audio Sounds triggered from Speak & Math using a midi keyboard Speak & Math percussion loop Speak & Math loop repeated at increasing tempo Speak & Math sounds The phrase "say it", looped repeatedly at decreasing tempo The word "answer", using normal synthesis, then slow synthesis Operation ROM Mode Trigger synthesis with MIDI notes. 128 banks of sounds. Keypad Mode MIDI notes 50-89 control keypad buttons; notes 90-92 control "glitch" triggers. Kit Contents Printed circuit board All required components Standard MIDI jack & mounting screws Adhesive foam pad See Also Hook-Up Wire
484 Why did so many successful entrepreneurs and startups come out of PayPal? Answered by Insiders
Why did so many successful entrepreneurs and startups come out of PayPal? I long have been fascinated by the extraordinary achievement from the ex-Paypal team and wonder about the reasons behind their success. In the past, mass media tried to answer this question several times but still couldnât give us a clear answer. I once asked David Sacks the same question during an event in Los Angeles. He told me the secret is that Paypal has built a âscrappyâ culture. No matter what problems they faced, they would find a way to solve them. I kind of got the idea, but was still confused about the execution details. So when I saw some of the past Paypal employees answering this question on Quora, I was super excited! After all, they should be the only ones who can tell people the inside stories. Below are some highlights of their answers. *If you want to check out the sources or leave your comments, please go to here and here. On Talent Management âPeter and Max assembled an unusual critical mass of entrepreneurial talent, primarily due to their ability to recognize young people with extraordinary ability (the median age of *execs* on the S1 filing was 30). But the poor economy allowed us to close an abnormal number of offers, as virtually nobody other than eBay and (in part) google was hiring in 2000-02.â (by Keith Rabois, former Executive Vice President of Paypal) âExtreme Focus (driven by Peter): Peter required that everyone be tasked with exactly one priority. He would refuse to discuss virtually anything else with you except what was currently assigned as your #1 initiative. Even our annual review forms in 2001 required each employee to identify their single most valuable contribution to the company.â (by Keith Rabois, former Executive Vice President of Paypal) âDedication to individual accomplishment: Teams were almost considered socialist institutions. Most great innovations at PayPal were driven by one person who then conscripted others to support, adopt, implement the new idea. If you identified the 8-12 most critical innovations at PayPal (or perhaps even the most important 25), almost every one had a single person inspire it (and often it drive it to implementation). As a result, David enforced an anti-meeting culture where any meeting that included more than 3-4 people was deemed suspect and subject to immediate adjournment if he gauged it inefficient. Our annual review forms in 2002 included a direction to rate the employee on âavoids imposing on othersâ time, e.g. scheduling unnecessary meetings.â (by Keith Rabois, former Executive Vice President of Paypal) âRefusal to accept constraints, external or internal:We were expected to pursue our #1 priority with extreme dispatch (NOW) and vigor. To borrow an apt phrase, employees were expected to âcome to work every day willing to be fired, to circumvent any order aimed at stopping your dream.â Jeremy Stoppelman has relayed elsewhere the story about an email he sent around criticizing management that he expected to get him fired and instead got him promoted. Peter did not accept no for answer: If you couldnât solve the problem, someone else would be soon assigned to do it.â (by Keith Rabois, former Executive Vice President of Paypal) âDriven problem solvers: PayPal had a strong bias toward hiring (and promoting / encouraging, as Keith mentions) smart, driven problem solvers, rather than subject matter experts. Very few of the top performers at the company had any prior experience with payments, and many of the best employees had little or no prior background building Internet products. I worked on the fraud analytics team at PayPal, and most of our best people had never before done anything related to fraud detection. If heâd approached things âtraditionallyâ, Max would have gone out and hired people who had been building logistic regression models for banks for 20 years but never innovated, and fraud losses would likely have swallowed the company.â (by Mike Greenfield, former Sr. Fraud R&D Scientist of Paypal) âSelf-sufficiency â individuals and small teams were given fairly complex objectives and expected to figure out how to achieve them on their own. If you needed to integrate with an outside vendor, you picked up the phone yourself and called; you didnât wait for a BD person to become available. You did (the first version of) mockups and wireframes yourself; you didnât wait for a designer to become available. You wrote (the first draft of) site copy yourself; you didnât wait for a content writer.â (by Yee Lee, former Product & BU GM of Paypal) On Culture & Ideology âExtreme bias towards action â early PayPal was simply a really *productive* workplace. This was partly driven by the culture of self-sufficiency. PayPal is and was, after all, a web service; and the company managed to ship prodigious amounts of relatively high-quality web software for a lot of years in a row early on. Yes, we had the usual politics between functional groups, but either individual heroes or small, high-trust teams more often than not found ways to deliver projects on-time.â (by Yee Lee, former Product & BU GM of Paypal) âWillingness to try â even in a data-driven culture, youâll always run in to folks who either donât believe you have collected the right supporting data for a given decision or who just arenât comfortable when data contradicts their gut feeling. In many companies, those individuals would be the death of decision-making. At PayPal, I felt like you could almost always get someone to give it a *try* and then let performance data tell us whether to maintain the decision or rollback.â (by Yee Lee, former Product & BU GM of Paypal) âData-driven decision making â PayPal was filled with smart, opinionated people who were often at logger-heads. The way to win arguments was to bring data to bear. So you never started a sentence like this âI feel like itâs a problem that our users canât do Xâ, instead youâd do your homework first and then come to the table with â35% of our [insert some key metric here] are caused by the lack of X functionalityâŠâ (by Yee Lee, former Product & BU GM of Paypal) âRadical transparency on metrics: All employees were expected to be facile with the metrics driving the business. Otherwise, how could one expect each employee to make rational calculations and decisions on their own every day? To enforce this norm, almost every all-hands meeting consisted of distributing a printed Excel spreadsheet to the assembled masses and Peter conducting a line by line review of our performance (this is only a modest exaggeration).â (by Keith Rabois, former Executive Vice President of Paypal) âVigorous debate, often via email: Almost every important issue had champions and critics. These were normally resolved not by official edict but by a vigorous debate that could be very intense. Being able to articulate and defend a strategy or product in a succinct, compelling manner with empirical analysis and withstand a withering critique was a key attribute of almost every key contributor. I still recall the trepidation I confronted when I was informed that I needed to defend the feasibility of my favorite âbabyâ to Max for the first time.â (by Keith Rabois, former Executive Vice President of Paypal) âExtreme Pressure â PayPal was a very difficult business with many major issues to solve. We were able to see our colleagues work under extreme pressure and hence we learned who we could rely on and trust.â (by Keith Rabois, former Executive Vice President of Paypal)
428 Alain Neffe and the Home-Taped Electronic Music Revolution
Alain Neffe launched his first tape label at home in Belgium in 1981. He called it Insane Music Contact and his first installment was called Insane Music for Insane People. Thus began a nearly thirty year foray into home-made, visionary and utterly unfashionable electronic music that has hardly made anyone involved a household name. Insane Music released 55 titles in its most prolific years (1981-87). Five of these were vinyl records and the rest were cassettes tapes. Why cassettes tapes? Magnetic tape was the obvious solution to the problem facing many artists working without record contracts in those days. Cassettes could be recorded at home, produced at home, dubbed at home, and sold or traded by mail. No need for tasteless outside producers and marketing mojoâone needed only leave home to buy more tapes. Says Neffe, âI could copy the tapes on demand. Releasing an LP required that you print 500 copies and 1000 copies of the cover sleeve, and everything had to be paid up front âŠ if the buyer didnât like the music, he or she could wipe it out and record something else on it.â Mr. Neffe was not the only one out there recording, selling and trading tapes by mail. On both sides of the Atlantic, home cassette technology was permitting the release of much groundbreaking and breathlessly beautiful work, as well as some noxious and otherwise self-indulgent wankingâthat coat of many colors we call the DIY (do-it-yourself) Revolution. As early as 1974, Albrecht/d. self-released a cassette entitled Amsterdam Op De Dam in Germany. In 1976, Throbbing Gristle was distributing tapes of their infamous live recordings, and in 1977, the French electro-industrial unit Die Form began releasing tapes on their own Bain Total label. 1980 saw the release of two monumental self-released cassettes, The Storm Bugsâ A Safe Substitute and Colin Potterâs The Ghost Office. In Japan, 1980 saw the release of Merzbowâs first two cassettes, Remblandt Assemblage and Fuckexercise. And in the USA, 1981 saw John Benderâs Plaster: The Prototypes, a laconic and mysterious series of tone and vocal poems. Home taping was not limited to electronic music. R. Stevie Moore, one of the elder living ancestors of the lo-fi rock aesthetic, began releasing distributing home-made tapes via the R. Stevie Moore Cassette Club sometime in the 1970s. And tapes of live punk shows from the era continue to trade hands. Soon, cassettes were coming from everywhere: mysterious PO boxes in the Midwest, to which you sent a blank tape and three dollars and received the tape back with something on it. The Tellus Audio Cassette Magazine was a Fluxus-inspired subscription audio-journal dedicated to music as well as poetry and drama and other forms of audio-art. Zines like Factsheet Five and Unsound devoted entire columns to the material they received from bands on home-made cassette, and demo tapes began leaking to radio stations prior to official record release dates. It was a grassroots movement that marched in association with the self-publication of zines, comics, chapbooks, and other media. The medium had begun to become the message. Insane Music for Insane People (which eventually reached 25 volumes) was a series compiling all home-made electronic music made by artists from across the globe. By including in the liner notes the contact address for each artist featured, Neffe helped pioneer a snail-mail network for those interested in more of what they heard. Artists from all over Europe and the USA, from Japan, New Zealand, and beyond contributed over the years. One could send a few dollars to Insane Music Contact, receive tapes in the mail, write to artists involved and receive more cassettes. Insane Music Contact (now known as Insane Music) has always been a vehicle for Mr. Neffeâs own electronic music projects as well, many of which are periodically active to this day. Though he now makes liberal use of the CD format, Neffeâs artistic approach remains undiluted by years of underexposure. He expects very little acknowledgment of or remuneration for his efforts, which, for him, are emotional articulation, continued experimentation, and purity. It seems nothing but nothing could possibly catapult such heavily uncommercial sounds into the public consciousnessânot even this thirty-year retrospective box-set entitled The Insane Box released (ironically, on vinyl) by the venerable Frank Maier of Vinyl-on-Demand Records, an outfit devoted to preserving the precious gems of cassette culture before the evidence disintegrates. For this retrospective (4 LPs + a 7â 45), Mr. Neffe has reached into dusty attic boxes, wherein lay unreleased (or hardly available) material by five projects of which he has been a part: BeNe GeSSeRiT, Human Flesh, Pseudo Code, I Scream and Subject. Each has a unique cerebral orientation and emotional vibe made possible by the combined efforts of invited guests; each runs the high fever of a man very much committed to a personal vision of artistic purity without virtuosity, and each is distinctly French. BeNe GeSSeRiT was not the first of Mr. Neffeâs projects to be recorded and distributed, but is, to my understanding, the genesis of his approach to music as âtextsâ or âphotographsâ, or as he puts it, âpotlatch musicâ. On these early tracks we also detect a burgeoning interest in the endless expressive properties of the human voice, both explicitly human and as heavily-treated sound sculpture, both French and English At times, voices shout like besotted Celine parlor workers at each other from tenement windows; at other times a high-pitched female voice wails up and down like Catherine Ribeiro alone in her bathroom. In these tracks, one can also detect the half-digested influence of electro-rock luminaries Silver Apples, the avant-lashings a la Yoko Ono, and occasionally the thunder-beat of early Laibach. Primitive Casio electronics, stage whispers, delay echoes, tape loops, and a certain absurdist humor redolent of Erik Satie, neither dampen the fabric with melodrama, nor detract from the integrity of the grist, nor from the topical seriousness of the textâs subjects. BeNe GeSSeRiT is difficult music, even in the moments that risk elegy, yet it is still more accessible than some of the other Francophone avant-dada outfits of the day, such as DDAA and Ătant DonnĂ©s, or Nurse with Wound in the UK. Human Flesh is decidedly more structurally cohesive and song-oriented than BeNe GeSSeRiT, and its predecessors and influences are less clear. Still there is a clear interest in the human voice, its textures and timbers when removed of sign value by backwards-masking, and the new textures that emerge when disassembled and reassembled. Even rock-oriented at times, Human Flesh chases a more delirious climax, for the hounds of the carnival are snapping at their heels as they run. This is also a project of varied angles and pursuits, sliding as it does into poetic electro-pop (the supple and Chicago-accented voice of the late Lydia Tomkiw, of Algebra Suicide, appears on two tracks), and moments of Half Japanese-style primitivism. The side-long track âLangsamâ is more reminiscent of Piper-era Pink Floyd and Brainticket, as well as other Krautrock, yet is still distinctly French. These early and rare tracks are, in contrast to the more ambitious Pseudo Code and the more intimate recordings by I Scream, more oblique for being a mix-down of materials sent to Neffe from artists around the globe. The track âSons of God?â is also notable for what is perhaps the first recorded sample of the American fire-and-brimstone preacher Ferrell Griswold, whose voice has appeared in music by Front 242, Phallus Dei, Pragha Khan, et cetera. The cassette medium, for all its benefits to individual artistic expression and culture, is for the selfsame reasons impermanent. Magnetic tape has a thirty year lifespan if properly archived, which means both that preserving their contents in other formats is important, and that paying hundreds of dollars for the original artifacts is a questionable collectorsâ pursuit (nevertheless, you can watch it happen daily). With the advent of the mp3 and the efforts of Vinyl-on-Demand and other labels, Insane Musicâs CD-r reissue program included, some of this exquisite material has been rescued from oblivion.
369 How to Install Mac OS X on a PC (Without Using a Mac)
There are many great tutorials on the web for using a Mac to install Mac OS X Snow Leopard on a PC. Unfortunately, you may be unable to follow such tutorials if you do not readily have access to a Mac to perform the preparation necessary for the installation. Great progress has been made in hacking PCs to run OS X, and it is now possible to install Mac OS X without a Mac. Thanks to some great tools put together by some brilliant hackers, it is also much easier and does not involve nearly as much time and effort as was once required.
336 Change of Address: 20 Ways to Get to Know Your Neighbors
Being the new family on the block can be hard, especially if youâre even remotely shy. It can be hard to make friends, made even harder by the fact that almost everyone in the community already has their own group of friends. Still, there are lots of ways you can connect with them and itâs worth the effort required as there are several advantages to getting to know your neighbors. Whether itâs having someone to watch your home while you are on vacation or a helping hand when you desperately need one. Here are some tips to help you break the ice with your new neighbors
330 iSendr - On Demand P2P File Transfers
iSendr lets you send files to anyone with an internet connection via an on demand p2p direct connection for free! Your file goes straight from you to its destination-- no server space required. isendr,p2p,direct connect,send,send file,large file,transfer,dc,upload
301 Yamaha CS-15 mods: info and modification description (contribution by Don Solaris)
The original CS-15 is a great monophonic synth from the late 70's. It has a specific dual 12 dB multimode filter structure and a dual signal path. However these two filters are permanently set into parallel connection. This can be sometimes limiting, specially when more filter power is required (i.e. 24 dB response). One of the mods here will provide your CS-15 with serial filter connection - the 24dB mode. Of course, switch is included so that you can always bring back the original unmodified parallel filter routing the 12dB + 12 dB mode. One of the features that make CS-15 specific (next to parallel filters) is the ultra fast LFO that will go all the way up to 100 Hz. There are no many analog synths with LFOs that can go that fast (most end at 10-15 Hz). The potentiometer is used to tune from 0.1 Hz to 100 Hz. If you look at the numbers, this is quite a big range, and we said majority of LFO modulations are performed in up to 10 Hz range. The same is applied on CS-15's LFO potentiometer. That means, you can precisely tune from 0.1 Hz to 10 Hz (over 80% of potentiometer's turn ). However, going from 30 Hz to 100 Hz occupies only 10% of the potentiometer's turn. So if you were to perform some kind FM or Ring Mod effects, this might become a tricky job, as it requires precise tuning, but instead potentiometer jumps from i.e. 20 Hz into 40, then 70 then 100 Hz. Please note, this doesn't have anything to do with potentiometer's condition (cleaning). No matter how good you clean it, the same problem will exist, simply because this is the physical precision limit of the potentiometer. The only solution is to expand the precision in the high frequency range. In other words, we will expand 10% of potentiometer's turn into some 80% or more. Switch is included to provide the original unmodified version.
235 MATRIXSYNTH: Alesis Andromeda A6 Aurora Mod
This was a custom mod. I originally put a post up in August of 05 here. Anyone know the website where more info on this mod is hosted? I accidentally lost the link when mucking around with Blogger's settings a while back. This image via Photobucket Update: I found the original site but it is down. Some info and additional shots pulled from the Internet Archive Way Back Machine. You can find some thumbnails there, but most give you a 404 if you click on them for the larger shot. I pulled the large pics below before they are gone forever. "Alesis made Synthesis History when they released their Alesis Andromeda A6, an analog polysynth bred with new technology and classic analog sound! Sixteen awesome voices with two types of filters, a vast modulation system, and enough bells and whistles to make the Andromeda A6 THE most highly featured analog polysynth in existence. If it only had a sloped panel... SPECS: * Take one Andromeda, lightly used (but out of warranty - very important!) * Add one black on blue BETA Panel - because the pre-production beta panels were lacking the Pre- and Post-Filter Mix VIEW buttons, either the buttoncaps must be pulled off of the switches on the PCBs OR two holes need to be carefully drilled through the panel to accomodate. I drilled the holes after measuring about fifteen times each. * Tilt that panel at approx. the same slope as the Korg MS-20. Requires the extending of a couple of ribbon cables inside, and some pop-rivetted braces. Not too hard. * Custom wood endcheeks of nice Oak, plus a wood accent over the keyboard. I chose to go with thick, high quality wood to make Aurora more of a beast. * Replace all green LEDs with red high-intensity ones. This also required changing some resistor values to increase the brightness. * Replace the LCD with a Hantronix Blue-on-White display. Also, some resistor changes are needed. * Have a very agreeable Alesis burn a custom Boot EPROM with the custom-designed bootup screen below. * Build a custom top panel, complete with several additional controls (two joysticks, several switches and knobs) as well as a full 16-channel mixer with level and pan per channel, one for each of the 16 individual outs on the Andromeda. * Add lots of careful, hard work and time, and PRESTO - you have the Aurora A6! The Name: I went with Aurora for a couple of reasons. 1. Alliteration - AurorA - AndromedA - get it? 2. There is some legend/lore as to how the Alesis Andromeda got its name. Could be related to the Greek mythos. Could be related to the Andromeda galaxy. Could be darts thrown at dictionary pages :-) In any case, Aurora fits with the mythology bent because in Roman mythology, Aurora was the goddess of the dawn (Andromeda was rescued and married by Perseus in Greek mythos). Aurora also fits the 'celestial' thing as well, as the Aurora Borealis. Either way, it kept with what might have perhaps been Alesis' reasons for naming the Andromeda. 3. I just liked it. 4. The A6 is kept because this fits with Alesis' naming convention (QS8 = 81-key QuadraSynth, A6 = 61-key Analog). There is some rumor that A6 was a play on ASICs, the custom chips within Andromeda, but I'm assured this is just rumor :-) "
215 VirtualBox Virtual Appliances | VirtualBoxImages.com
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